December 26 AM

 

Home
Player Backgrounds
Casualties
Luck
Post Game Analysis
December 16 AM
December 16 PM
December 17AM
December 17 PM
December 18 AM
December 18 PM
December 19 AM
December 19 PM
December 20 AM
December 20 PM
December 21 AM
December 21 PM
December 22 AM
December 22 PM
December 23 AM
December 23 PM
December 24 AM
December 24 PM
December 25 AM
December 25 PM
December 26 AM

"Strike Two..."

German 26 AM Allied 26 AM  
Ger26AMAdvance.png (299832 bytes)German Pre-Move Commentary: Nothing left to do but go for the long shots and try to maximize the number of such opportunities next turn.  My approach will be to try to shock defenders and then get a combat roll sufficient to push any remaining defenders away.

I've made sure that the critical Marche and St. Vith hexes are garrisonned.  In the deep south, my infantry units will continue to push.  Any threat in this area is likely easily thwarted but I'll minimally pull some mech units back in order to provide an exit threat as well as screen the south.

Post-Combat Comment:  The bombardments succeeded but I didn't hit the 1/6 chance of gaining a bridgehead.

--  Tom

US26AMAdvance.png (461490 bytes)This German move proved to be a real wild ride. Tom rightly focused on the Dinant bridge crossing where I failed to build an improved position and allowed the German Player a combined arms shift. Two successful bombardments threatened a German river crossing which would have been very difficult to throw back. Alas the odds and results shined on the Allies. The Germans have crossed the Meuse River on the far south side of the map and have pretty much cleared the Allies from the east bank of the Meuse River on the north side of the map. We're down to the wire.

I'm feeling that, barring a string of very lucky die rolls, I can prevent the Germans from capturing a bridge and moving across the Meuse River on the final game turn. Something I should have done on the previous game turn was to place Patton or Monty directly on the Dinant bridge crossing hex to give the Allies an extra step of defense. I now possess complete control of the air, which will make the German task even more daunting. All three of the most powerful U.S. armored divisions are poised to take advantage of their coordinated defense bonus. I see a few opportunites for local counterattacks. The belated drive to relieve Bastogne begins with the arrival of U.S. 35th Inf.

--  Randy

LQ Rating:   LQ Rating:  2.8
Public Comments:

German Combat

Red = Outcome (LQ Rating)   Blue = German unit   Green = Allied Unit

3104 2-1(-1) = 3 = 2 *D1 (3)
    84/333 to 3103
    277/991r, 12/48, 12/89 to 3104
3606 5-1(-1) 5-1=4 D3 (4)
    30/117(r) to 3906
    12/27, 9/33, 3/9(r), Brandenberger to 3606
    9/10 to 3506
    9/11, 62/164(r) to 3405
4710 6-1(-1) 6-1=5  = D3 (3)
    101/327 Eliminated
    2/2, 12SS/25(r) to 4810
    3/8, 12SS/12 to 4809
    12SS/26 to 4709
    Dietrich to 4609
    9SS/9 to 4509
4814 2-1(-1) 3-1=2 *D1 Attrition (4)
    Reduce 82/505
    Attrition 116/156

4817 Bombardment:

    80/317 2 No (5)
    6 Cav 6 Yes (1.5)
    2/66 6 Yes (1.5)

4817:  4 for a 4-1=3 FF  (4.5) (RATS!)
    Reduce 80/3317
    Reduce 26/39

5234 2-1(-1) = 1 = 0 D3 (2)
    352/914 to 5235
    560/1130(r), 729/212, 26/78 to 5334

5331 2-1(-1) 4-1=3 CA  (3)

US Combat

Red = Outcome (LQ Rating)   Blue = German unit   Green = Allied Unit

3304:  4-1(-1) = 1 = 0 = 1D2 (1)

18/295(r) to 3105

2/9 to 3304

4813:  4-1 = 3 = D3 (3)

2/304 to 4512

4819:  6-1(-1) = 5 = 4 = D4 (5)

5/13 to 4622
517(r) to 4820

Bridges Demolitions
3202 (1-4) = 2 = Boom! (2.5)
5326 (1-4) = 3 = Boom! (2.5)

Bridge Demolitions: